I don't remember if I discarded them because they broke or if I still have them in storage somewhere. Do the current production USB HOTAS controllers work with dxx-rebirth? When I played D1 and 2 on a machine with a DOS partition, I used an Interplay PC Flight Force joystick and throttle controllers which worked very well. My question is with respect to controllers. The Descent gaming franchise is still pretty popular. I think that hardware combo will work fine for dxx-rebirth considering it's originally a DOS game which for its time was very well done. I plan on running it on my new Lenovo ThinkPad X390 Yoga after I upgrade the NVMe SSD to 1 TB and one of my servers (either a Lenovo Thinkserver TS430) or one of my HP Microserver G7 N54Ls. I have the discs for both D1 and 2 which means I should be ok for the dxx-rebirth port. I've been thinking about descending back into playing the game. I'm stuck on Level 23 with 5 seconds to get out. I think later there was a plugin to run it over IP. I'm interested how this port handles sound and multi-player since the early original version was only IPX. This project is in no way associated with Inno Setup or BLOCK.MSN CHAOS.HOG DESCENT.FAQ HMIDRV.386 MUNITION.HOG ROOMS.RDLĪLPHA001.RDL BLOCK.RDL CHAOS.MSN DESCENT.HOG HMIMDRV.386 MUNITION.MSN RUBICON.HOGĪLPHA002.RDL BRATTICA.RDL COBALT.MSN DESCENT.M50 JOSHA.MSN NAILED.HOG RUBICON.MSNĪLPHA003.RDL BRIAN.MSN COBALT.RDL DESCENT.PHX JOSHA.RDL NAILED.MSN SETUP.EXEĪLPHA004.RDL BRIAN.RDL DARK001.RDL DESCENT.PIG JOUST.MSN PCXVIEW.EXE SNIPER.MSNīETA.MSN BRINSANE.RDL DARK002.RDL DESCENT2.ADV JOUST.RDL README.TXT SNIPER.RDLīETA1.RDL BRSPIRAL.RDL DARKSERI.MSN DESCENTG.INI LAVA4D.HOG RNDABOUT.HOG SPIRAL.RDLīETA2.RDL BUTTHEAD.PLR DESCENT.B50 DESCENTR.EXE LAVA4D.MSN RNDABOUT.MSN SPOOGE.HOGīETA3.RDL CBOX.MSN DESCENT.BAT DEVTEAM.PCX MAZE.MSN ROBBIE.PLR SPOOGE.MSNīETA4.RDL CBOX_X.RDL DESCENT.CFG HMIDET.386 MAZE.RDL ROOMS.MSNThere were never 200+ files on the original CD. Some of these can be unpacked by the following programs: Names for data files in multi-file installers must follow the standard naming scheme.Ī perhaps more complete, but Windows-only, tool to extract Inno Setup files is innounp.Įxtracting windows installer executables created by programs other than Inno Setup is out of the scope of this project. Inno Extract does not check if an installer includes multiple files with the same name and will continually overwrite the destination file when extracting. Included scripts and checks are not executed.ĭata is always extracted to the current directory and the mapping from Inno Setup variables like the application directory to subdirectories is hard-coded. There is no support for extracting individual files or components and limited support for extracting language-specific files. Inno Extract currently only supports extracting all the data. The website might have more specific instructions for your linux distribution. To build Inno Extract you will also need CMake 2.8 and a working C++ compiler, as well as the development headers for liblzma and boost. While the liblzma dependency is optional, it is highly recommended and you won't be able to extract most installers created by newer Inno Setup versions without it. The boost iostreams library needs to be build with zlib and bzip2 support. Older Boost version may work but are not actively supported. Contactįor Boost you will need the headers as well as the iostreams, filesystem, date_time, system and program_options libraries. Inno Extract is available under the ZLIB license - see the LICENSE file. Inno Extract currently supports installers created by Inno Setup 1.2.10 to 5.5.1. Inno Extracts allows to extract such installers under non-windows systems without running the actual installer using wine. Inno Setup is a tool to create installers for Microsoft Windows applications. Inno Extract - A tool to unpack installers created by Inno Setup
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